Pablo Ortega Lopez

Pablo Ortega LopezPablo Ortega LopezPablo Ortega Lopez
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Pablo Ortega Lopez

Pablo Ortega LopezPablo Ortega LopezPablo Ortega Lopez
  • Home
  • My Artwork
  • Gallery
  • Memories
  • About
  • Contact
  • Portrait
  • Portfolio

Characters, 3D Art & Animation

The Meeting - Shot 01 - Personal project (Blender)

Tolita Moon

Concept, modeling and animation using Blender by POL

3d ANIMATION & VFX for the movie "manabas"

I made these 3D scenes using Autodesk Maya 2019 and ZBrush

Lilith Down

My design for the front of a Hotel

These three first renders doesn't show some elements that I added as soon as I finished these ones, like for example the flagpoles and an helicopter at the top. However, the main change I made for renders 4, 5 and 6 is the height of the balcony railings (too much in the first three renders).

These three first renders doesn't show some elements that I added as soon as I finished these ones,

These three first renders doesn't show some elements that I added as soon as I finished these ones, like for example the flagpoles and an helicopter at the top. However, the main change I made for renders 4, 5 and 6 is the height of the balcony railings (too much in the first three renders).

These three first renders doesn't show some elements that I added as soon as I finished these ones,

These three first renders doesn't show some elements that I added as soon as I finished these ones, like for example the flagpoles and an helicopter at the top. However, the main change I made for renders 4, 5 and 6 is the height of the balcony railings (too much in the first three renders).

These three first renders doesn't show some elements that I added as soon as I finished these ones,

Those three first renders doesn't show some elements that I added as soon as I finished those, like for example the flagpoles and an helicopter at the top. However, the main change I made for renders 4, 5 and 6 is the height of the balcony railings (too much in the first three renders).

Those three first renders doesn't show some elements that I added as soon as I finished those, like

Those three first renders doesn't show some elements that I added as soon as I finished those, like for example the flagpoles and an helicopter at the top. However, the main change I made for renders 4, 5 and 6 is the height of the balcony railings (too much in the first three renders).

Those three first renders doesn't show some elements that I added as soon as I finished those, like

Those three first renders doesn't show some elements that I added as soon as I finished those, like for example the flagpoles and an helicopter at the top. However, the main change I made for renders 4, 5 and 6 is the height of the balcony railings (too much in the first three renders).

Those three first renders doesn't show some elements that I added as soon as I finished those, like

Characters & 3D ART

Characters

Assets & Technical Illustration

Assets & Technical Illustration

Inhabitants of my mind

Assets & Technical Illustration

Assets & Technical Illustration

Assets & Technical Illustration

Some real and futuristic machines from a different point of view

Architectural Modeling

Assets & Technical Illustration

Architectural Modeling

A five houses Condominium in the surroundings of Quito - Ecuador that I made using Lightwave in 2004.

POL-ROBOT ARM

POL-ROBOT ARM

JEMPE's birth

According to an Amazon legend,  a good spirit of the jungle called Jempe decides to help Shuar people to recover the spirit of Fire, who has been kidnaped by a terrible evil called Taquea. In order to do this, Jempe incarnates in a hummingbird. This is a little animation about the moment of that incarnation (Lightwave - 2005)


SIMBIOE

Animated video advertisement for SIMBIOE, Ecuadorian Foundation to protect wild life there (Lightwave - 2004)

Taquea - SUBJECTIVE Camera

Evil Taquea stalks a warrior who has dared to enter his domain to try to regain fire for the Shuar (Autodesk Maya - 2007)

Delirio

This is the story of a cartoonist's nightmare - Second place 'Octaedro' video festival (Lightwave - Quito - Ecuador - 2001)

Micorrhiza-Root-POL

Animated illustration for a video documentary about Ecuadorian agricultural development (3D Studio Max-2005)

Some Samples

My first Archiviz ever (LIghtwave 2004)

A five houses Condominium in the surroundings of Quito - Ecuador, made using Lightwave in 2004.

Lego House

Virtual tour inside a lego house (3D model and edition by Carlos Ortega / Animation with Blender by Jorge Ortega) 2020

Too Short FLASH Shots

Event Details

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